Wearables

Wearables are a category of technology particularly relating to devices that can be worn on the body. Think electronics like smart watches and sensors strapped to various limbs/body parts, or even embedded in clothing, or purely mechanical devices like arm and leg braces. As we tackle many physical challenges, your project might take the form of a wearable for your co-designer.

Electronic wearables typically involve microprocessors (like the Arduino, a prototyping microcontroller board that expands the use of a microprocessor chip on board), sensors, a power source, and some kind of output device like an LED, a touch screen, motor or haptic feedback, or data for analytics. Power considerations are important for the often small size of a wearable, with most devices powered on some kind of lithium-ion battery.

Electronic Wearables

Electronic wearables typically consist of the following components:


Key Considerations for Wearables

Wearable products are often more present and visible in the user's day-to-day life than most other products because they are meant to be on the body. That means that how the product looks can be a bigger contributor to whether or not your product gets used than in other cases, particularly for children. Consider your co-designer's aesthetic opinions and what he or she would like the product to look like, and adjust accordingly when possible.

By considering these factors, you’ll create wearables that are comfortable, practical, and functional for the user.

Wearable Technology Curriculum

The CRE[AT]E Challenge is fortunate to partner with the Advanced Functional Fabrics of America (AFFOA) and share their wearable technology and functional fabric curriculum with students. One of 17 Manufacturing USA institutes, AFFOA’s mission is to rekindle the domestic textiles industry by leading a nationwide enterprise for advanced fiber and fabric technology development and manufacturing, enabling revolutionary system capabilities for national security and commercial markets.

AFFOA’s AFF Engineering and Design with Prototyping Unit Curriculum is a resource student teams can use to learn and apply the engineering and design process and prototype actual functional wearable prototypes! You can access the curriculum here.